Hammering Out the Surface

It’s been about a month since I decided to piece together my loose notes on this campaign world and put everything together in a more easily accessible format for my current & future players. As I do so, I’ve begun to notice a few gaps that need to be...

Welcome to Quas

I began working on this campaign world in 2012, while most of the Dungeons & Dragons world played D&D 3.5E. It’s been built, torn apart, and rebuilt dozens of times with changes to races, maps, theories of magic, godly pantheons, and nearly everything...
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